In the next generation Internet, the network should not only be considered as a communication medium but also as a large source of services which use entails performance, reliabil...
Abstract. The Reliable Server Pooling (RSerPool) protocol suite currently under standardization by the IETF is designed to build systems providing highly available services by prov...
Thomas Dreibholz, Erwin P. Rathgeb, Michael Tü...
We present a hybrid group key management protocol that incorporates both a centralized and a contributory scheme for key management, and a tree-based Elliptic Curve Diffie-Hellman...
Increasing popularity of wireless services has triggered the need for efficient wireless transport mechanisms. TCP, being the reliable transport level protocol widely used in wired...
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...