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ACMACE
2007
ACM
14 years 1 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
PODC
2009
ACM
14 years 9 months ago
Oblivious interference scheduling
In the interference scheduling problem, one is given a set of n communication requests described by pairs of points from a metric space. The points correspond to devices in a wire...
Alexander Fanghänel, Berthold Vöcking, H...
EWSN
2011
Springer
13 years 14 days ago
An Adaptive Algorithm for Compressive Approximation of Trajectory (AACAT) for Delay Tolerant Networks
Highly efficient compression provides a promising approach to address the transmission and computation challenges imposed by moving object tracking applications on resource constra...
Rajib Kumar Rana, Wen Hu, Tim Wark, Chun Tung Chou
CGO
2010
IEEE
14 years 3 months ago
Towards program optimization through automated analysis of numerical precision
Reducing the arithmetic precision of a computation has real performance implications, including increased speed, decreased power consumption, and a smaller memory footprint. For s...
Michael D. Linderman, Matthew Ho, David L. Dill, T...
ICRA
2009
IEEE
188views Robotics» more  ICRA 2009»
14 years 3 months ago
Learning sound location from a single microphone
Abstract— We consider the problem of estimating the incident angle of a sound, using only a single microphone. The ability to perform monaural (single-ear) localization is import...
Ashutosh Saxena, Andrew Y. Ng