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IJCV
2000
136views more  IJCV 2000»
13 years 7 months ago
A Trainable System for Object Detection
This paper presents a general, trainable system for object detection in unconstrained, cluttered scenes. The system derives much of its power from a representation that describes a...
Constantine Papageorgiou, Tomaso Poggio
ENVSOFT
2002
129views more  ENVSOFT 2002»
13 years 7 months ago
Linking GIS and water resources management models: an object-oriented method
Many challenges are associated with the integration of geographic information systems (GISs) with models in specific applications. One of them is adapting models to the environmen...
Daene C. McKinney, Ximing Cai
TAPOS
1998
83views more  TAPOS 1998»
13 years 7 months ago
A Structured Text ADT for Object-Relational Databases
There is a growing need, both for use within corporate intranets and within the rapidly evolving World Wide Web, to develop tools that are able to retrieve relevant textual inform...
L. J. Brown, Mariano P. Consens, Ian J. Davis, Chr...
IJCV
2008
157views more  IJCV 2008»
13 years 7 months ago
Pairwise Matching of 3D Fragments Using Cluster Trees
Abstract We propose a novel and efficient surface matching approach for reassembling broken solids as well as for matching assembly components using cluster trees of oriented point...
Simon Winkelbach, Friedrich M. Wahl
OOPSLA
2010
Springer
13 years 6 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer