We propose an algorithm for creating superpixels. The major step in our algorithm is simply minimizing two pseudo-boolean functions. The processing time of our algorithm on images...
Yuhang Zhang, Richard Hartley, John Mashford, Stew...
—We present a new 3D reconstruction pipeline for digital preservation of natural and cultural assets. This application requires high quality results, making time and space constr...
Alexandre Vrubel, Olga Regina Pereira Bellon, Luci...
In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
The vast majority of the features used in today’s commercially deployed image search systems employ techniques that are largely indistinguishable from text-document search – t...
ent abstract presents OASIS, an Online Algorithm for Scalable Image Similarity learning that learns a bilinear similarity measure over sparse representations. OASIS is an online du...
Gal Chechik, Varun Sharma, Uri Shalit, Samy Bengio