Service Oriented Computing is a paradigm for developing software systems as the composition of a number of services. Services are loosely coupled entities, can be dynamically publi...
Laura Bocchi, Stephen Gorton, Stephan Reiff-Margan...
The Rule Responder project (responder.ruleml.org) extends the Semantic Web towards a Pragmatic Web infrastructure for collaborative human-computer networks. These allow semi-autom...
Adrian Paschke, Harold Boley, Alexander Kozlenkov,...
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Sensors capable of sensing phenomena at high data rates—on the order of tens to hundreds of thousands of samples per second—are useful in many industrial, civil engineering, s...
Lewis Girod, Yuan Mei, Ryan Newton, Stanislav Rost...
We propose a number of techniques for securing finite state machines (FSMs) against fault injection attacks. The proposed security mechanisms are based on physically unclonable fun...