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DAGM
2003
Springer
14 years 25 days ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
ICWE
2003
Springer
14 years 24 days ago
Semi-automatic Assessment Process in a Ubiquitous Environment for Language Learning
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...
CLOUD
2010
ACM
14 years 21 days ago
Stateful bulk processing for incremental analytics
This work addresses the need for stateful dataflow programs that can rapidly sift through huge, evolving data sets. These data-intensive applications perform complex multi-step c...
Dionysios Logothetis, Christopher Olston, Benjamin...
ICDCSW
2002
IEEE
14 years 17 days ago
Class-Based Delta-Encoding: A Scalable Scheme for Caching Dynamic Web Content
Abstract—Caching static HTTP traffic in proxy-caches has reduced bandwidth consumption and download latency. However, web-caching performance is hard to increase further due to ...
Konstantinos Psounis
INFOCOM
2002
IEEE
14 years 16 days ago
Fair Scheduling and Buffer Management in Internet Routers
Abstract—Input buffered switch architecture has become attractive for implementing high performance routers and expanding use of the Internet sees an increasing need for quality ...
Nan Ni, Laxmi N. Bhuyan
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