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» The Range Constraint: Algorithms and Implementation
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ASPLOS
1994
ACM
15 years 8 months ago
Reducing Branch Costs via Branch Alignment
Several researchers have proposed algorithms for basic block reordering. We call these branch alignment algorithms. The primary emphasis of these algorithms has been on improving ...
Brad Calder, Dirk Grunwald
SIGGRAPH
1998
ACM
15 years 8 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
POPL
2011
ACM
14 years 7 months ago
Dynamic inference of static types for ruby
There have been several efforts to bring static type inference to object-oriented dynamic languages such as Ruby, Python, and Perl. In our experience, however, such type inference...
Jong-hoon (David) An, Avik Chaudhuri, Jeffrey S. F...
INFOSCALE
2007
ACM
15 years 6 months ago
SDI: a swift tree structure for multi-dimensional data indexing in peer-to-peer networks
Efficient multi-dimensional data search has received much attention in centralized systems. However, its implementation in large-scale distributed systems is not a trivial job and...
Rong Zhang, Weining Qian, Minqi Zhou, Aoying Zhou
ICIAR
2004
Springer
15 years 9 months ago
A Fast Probabilistic Bidirectional Texture Function Model
The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...
Michal Haindl, Jirí Filip