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» The Real World Software Process
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PG
2003
IEEE
14 years 1 months ago
Interactive Visualization of Complex Real-World Light Sources
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...
ICIP
2000
IEEE
14 years 10 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
AVSS
2007
IEEE
14 years 2 months ago
Midground object detection in real world video scenes
Traditional video scene analysis depends on accurate background modeling to identify salient foreground objects. However, in many important surveillance applications, saliency is ...
Brian Valentine, Senyo Apewokin, Linda M. Wills, D...
CE
2006
161views more  CE 2006»
13 years 8 months ago
Applying an authentic, dynamic learning environment in real world business
This paper describes a dynamic computer-based business learning environment and the results from applying it in a real-world business organization. We argue for using learning too...
Timo Lainema, Sami Nurmi
TSE
2010
152views more  TSE 2010»
13 years 6 months ago
An Experience in Testing the Security of Real-World Electronic Voting Systems
—Voting is the process through which a democratic society determines its government. Therefore, voting systems are as important as other well-known critical systems, such as air ...
Davide Balzarotti, Greg Banks, Marco Cova, Viktori...