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» The Real World Software Process
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IUI
2004
ACM
14 years 1 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
NBIS
2009
Springer
14 years 2 months ago
Enhancing Simulation Mode Operation of ospfd
In this paper, we describe our modifications to ospfd, a popular open-source implementation of OSPF routing protocol. The ospfd software can also be run in simulation mode, where...
Weigao Xie, Balaji Polepalli, Mukul Goyal, Hossein...
AGILEDC
2003
IEEE
14 years 1 months ago
YP and Urban Simulation: Applying an Agile Programming Methodology in a Politically Tempestuous Domain
YP is an agile programming methodology that has evolved over the past 15 years. Many of its features are common to other agile methodologies; its novel features include using a hi...
Bjørn N. Freeman-Benson, Alan Borning
DAGSTUHL
2001
13 years 9 months ago
Visualization for the Mind's Eye
Software visualization has been almost exclusively tackled from the visual point of view; this means visualization occurs exclusively through the visual channel. This approach has ...
Nelson A. Baloian, Wolfram Luther
CORR
2010
Springer
120views Education» more  CORR 2010»
13 years 7 months ago
Modeling of 2D and 3D Assemblies Taking Into Account Form Errors of Plane Surfaces
The tolerancing process links the virtual and the real worlds. From the former, tolerances define a variational geometrical language (geometric parameters). From the latter, there...
Serge Samper, Pierre-Antoine Adragna, Hugues Favre...