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» The Reality of Experience: Gibson's Way
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ICAT
2003
IEEE
14 years 20 days ago
Effective Output Patterns for Torque Display
In the previous paper in ICAT2002, we reported that a non-grounded palm-top torque display "GyroCube" was developed. Although it requires no grounding base for supportin...
Masataka Sakai, Yukio Fukui, Norio Nakamura
DIGRA
2003
Springer
14 years 18 days ago
Uncle Roy all around you: mixing games and theatre on the city streets
We describe Uncle Roy All Around You, a mixture of game and theatre that took place in central London in late May and early June of 2003. Street players, equipped with handheld co...
Martin Flintham, Rob Anastasi, Steve Benford, Adam...
CHI
2000
ACM
13 years 11 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
VRML
1998
ACM
13 years 11 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...
ACMDIS
2008
ACM
13 years 9 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe