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» The Regular Real-Time Languages
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WSCG
2004
242views more  WSCG 2004»
15 years 4 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
166
Voted
CL
2008
Springer
15 years 3 months ago
Automatic synthesis and verification of real-time embedded software for mobile and ubiquitous systems
Currently available application frameworks that target the automatic design of real-time embedded software are poor in integrating functional and non-functional requirements for m...
Pao-Ann Hsiung, Shang-Wei Lin
144
Voted
APIN
2006
136views more  APIN 2006»
15 years 3 months ago
Cell modeling with reusable agent-based formalisms
Biologists are building increasingly complex models and simulations of cells and other biological entities, and are looking at alternatives to traditional representations. Making ...
Ken Webb, Tony White
CGA
1999
15 years 3 months ago
Visualizing Large Telecommunication Data Sets
displays to abstract network data and let users interactwithit.Wehaveimplementedafull-scaleSwift3D prototype, which generated the examples we present here. Swift-3D We developed Sw...
Eleftherios Koutsofios, Stephen C. North, Daniel A...
241
Voted
ICLP
2009
Springer
16 years 4 months ago
Preprocessing for Optimization of Probabilistic-Logic Models for Sequence Analysis
Abstract. A class of probabilistic-logic models is considered, which increases the expressibility from HMM's and SCFG's regular and contextfree languages to, in principle...
Henning Christiansen, Ole Torp Lassen