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» The Role of Prototyping Tools for Haptic Behavior Design
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CLUSTER
2009
IEEE
13 years 11 months ago
24/7 Characterization of petascale I/O workloads
Abstract--Developing and tuning computational science applications to run on extreme scale systems are increasingly complicated processes. Challenges such as managing memory access...
Philip H. Carns, Robert Latham, Robert B. Ross, Ka...
OOPSLA
2007
Springer
14 years 1 months ago
Notation and representation in collaborative object-oriented design: an observational study
Software designers in the object-oriented paradigm can make use of modeling tools and standard notations such as UML. Nevertheless, casual observations from collocated design coll...
Uri Dekel, James D. Herbsleb
PRESENCE
2006
197views more  PRESENCE 2006»
13 years 7 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
CHI
2010
ACM
14 years 2 months ago
d.note: revising user interfaces through change tracking, annotations, and alternatives
Interaction designers typically revise user interface prototypes by adding unstructured notes to storyboards and screen printouts. How might computational tools increase the effic...
Björn Hartmann, Sean Follmer, Antonio Ricciar...
FAABS
2004
Springer
14 years 24 days ago
Towards Timed Automata and Multi-agent Systems
Abstract. The design of reactive systems must comply with logical correctness (the system does what it is supposed to do) and timeliness (the system has to satisfy a set of tempora...
Guillaume Hutzler, Hanna Klaudel, D. Yue Wang