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» The Role of Prototyping Tools for Haptic Behavior Design
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AVI
2006
13 years 8 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
SACMAT
2010
ACM
14 years 6 days ago
A model of triangulating environments for policy authoring
Policy authors typically reconcile several different mental models and goals, such as enabling collaboration, securing information, and conveying trust in colleagues. The data un...
Kathi Fisler, Shriram Krishnamurthi
EMSOFT
2006
Springer
13 years 9 months ago
Reusable models for timing and liveness analysis of middleware for distributed real-time and embedded systems
Distributed real-time and embedded (DRE) systems have stringent constraints on timeliness and other properties whose assurance is crucial to correct system behavior. Formal tools ...
Venkita Subramonian, Christopher D. Gill, Cé...
ACMIDC
2011
12 years 11 months ago
Examining values: an analysis of nine years of IDC research
Explicitly examining the values held by a research community provides a tool in which participants can define its culture, conduct informed research, and reflect on their design p...
Svetlana Yarosh, Iulian Radu, Seth Hunter, Eric Ro...
VISSOFT
2005
IEEE
14 years 29 days ago
Interactive Exploration of UML Sequence Diagrams
Sequence diagrams are commonly used to represent object interactions in software systems. Reverse-engineered sequence diagrams, which are constructed from existing code, are becom...
Richard Sharp, Atanas Rountev