Sciweavers

1053 search results - page 4 / 211
» The Rules of Virtual Groups
Sort
View
CA
1999
IEEE
13 years 11 months ago
Group Interaction in a Surround Screen Environment
This paper describes a setup using a surround screen environment (Extended Virtual Environment EVE dome) that we used to explore group interaction in real and virtual space. We ha...
Michael Hoch, Daniel Schwabe
GROUP
2005
ACM
14 years 29 days ago
Follow the (slash) dot: effects of feedback on new members in an online community
Many virtual communities involve ongoing discussions, with large numbers of users and established, if implicit rules for participation. As new users enter communities like this, b...
Cliff Lampe, Erik W. Johnston
PRESENCE
2002
116views more  PRESENCE 2002»
13 years 7 months ago
Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
IJVR
2008
119views more  IJVR 2008»
13 years 7 months ago
Animal Flocks as Natural and Dynamic Spatial Clues in Adventure Video-games
This paper proposes the use of animal flocks to naturally provide spatial clues in adventure video-games. This approach complements the so far proposed mechanisms to support naviga...
Jesús Ibáñez-Martínez,...
RULEML
2007
Springer
14 years 1 months ago
The OO jDREW Engine of Rule Responder: Naf Hornlog RuleML Query Answering
Abstract. Rule Responder is an intelligent multi-agent system for collaborative teams and virtual communities that uses RuleML as its rule interchange format. The system allows the...
Benjamin Larry Craig