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INTENSIVE
2009
IEEE
14 years 3 months ago
Accelerating K-Means on the Graphics Processor via CUDA
In this paper an optimized k-means implementation on the graphics processing unit (GPU) is presented. NVIDIA’s Compute Unified Device Architecture (CUDA), available from the G8...
Mario Zechner, Michael Granitzer
ISCAS
2005
IEEE
164views Hardware» more  ISCAS 2005»
14 years 2 months ago
A 3-way SIMD engine for programmable triangle setup in embedded 3D graphics hardware
—A triangle setup engine (TSE) generates setup parameters for rasterization in 3D graphics hardware. Since the TSE must be flexible for various embedded systems, a programmable T...
Kyusik Chung, Donghyun Kim, Lee-Sup Kim
FASE
2003
Springer
14 years 1 months ago
Model-Based Development of Web Applications Using Graphical Reaction Rules
Abstract. The OMG’s Model-Driven Architecture focusses on the evolution and integration of applications across heterogeneous middleware platforms. Presently available instances o...
Reiko Heckel, Marc Lohmann
SIGGRAPH
2003
ACM
14 years 1 months ago
An efficient spatio-temporal architecture for animation rendering
Vlastimil Havran, Cyrille Damez, Karol Myszkowski,...
SIGGRAPH
1992
ACM
14 years 14 days ago
PixelFlow: high-speed rendering using image composition
We describe PixelFlow, an architecture for high-speed image generation that overcomes the transformation- and frame-buffer
Steven Molnar, John G. Eyles, John Poulton