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» The Secret Art of Computer Programming
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AAAI
2007
13 years 9 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
TCS
2008
13 years 6 months ago
Optimizing deletion cost for secure multicast key management
Multicast and broadcast are efficient ways to deliver messages to a group of recipients in a network. Due to the growing security concerns in various applications, messages are oft...
Zhi-Zhong Chen, Ze Feng, Minming Li, F. Frances Ya...
EUROGRAPHICS
2010
Eurographics
14 years 3 months ago
Adding Depth to Cartoons Using Sparse Depth (In)equalities
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...
CVPR
2010
IEEE
14 years 3 months ago
Object Detection via Boundary Structure Segmentation
We address the problem of object detection and segmentation using holistic properties of object shape. Global shape representations are highly susceptible to clutter inevitably pr...
Alexander Toshev, Ben Taskar, Kostas Daniilidis
CVPR
2003
IEEE
14 years 21 hour ago
Surface Reconstruction via Helmholtz Reciprocity with a Single Image Pair
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
Peter H. Tu, Paulo R. S. Mendonça