In an expected reachability-time game (ERTG) two players, Min and Max, move a token along the transitions of a probabilistic timed automaton, so as to minimise and maximise, respec...
Vojtech Forejt, Marta Z. Kwiatkowska, Gethin Norma...
+ Modern network processors employ multi-threading to allow concurrency amongst multiple packet processing tasks. We studied the properties of applications running on the network p...
We show that the downward-closure of a Petri net language is effectively computable. This is mainly done by using the notions defined for showing decidability of the reachability...
In this paper, we study the problem of how to generate synthetic graphs matching various properties of a real social network with two applications, privacy preserving social netwo...
The key problem in applying verification techniques such as model checking to agent architectures is to show how to map systematically from an agent program to a model structure t...