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» The Software for Cultures and the Cultures in Software
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WEBIST
2008
13 years 11 months ago
A Web-Based Version of a Trivial Game to Promote Galician Culture
We present in this paper the architecture and some implementation details of a web-based version of a Trivial game. Our implementation achieves such a high degree of interactivity ...
Miguel Rodríguez Luaces, Oscar Pedreira, &A...
ISPW
2010
IEEE
14 years 2 months ago
How to Welcome Software Process Improvement and Avoid Resistance to Change
Pressures for more complex products, customer dissatisfaction and problems related to cost and schedule overruns increase the need for effective management response and for improve...
Daniela Cristina Cascini Peixoto, Vitor A. Batista...
RE
1999
Springer
14 years 2 months ago
Requirements Engineering, Expectations Management, and the Two Cultures
One of the difficulties in requirements negotiation is to determine a feasible and mutually satisfactory set of requirements for the developer and the user, a problem related to C...
Barry W. Boehm, Marwan Abi-Antoun, Daniel Port, Ju...
IUI
2005
ACM
14 years 3 months ago
Personal reporting of a museum visit as an entrypoint to future cultural experience
Museum visitors can continue interacting with museum exhibits even after they have left the museum. We can help them do this by creating a report that includes a basic, personaliz...
Charles B. Callaway, Tsvi Kuflik, Elena Not, Aless...
PDC
2004
ACM
14 years 3 months ago
Participatory programming and the scope of mutual responsibility: balancing scientific, design and software commitment
Over the past seven years, we have been conducting a variety of participatory design activities with research biologists, programmers, and bioinformaticians at the Institut Pasteu...
Catherine Letondal, Wendy E. Mackay