Sciweavers

652 search results - page 25 / 131
» The Space of All Stereo Images
Sort
View
CVPR
2003
IEEE
14 years 11 months ago
Multi-Resolution Real-Time Stereo on Commodity Graphics Hardware
In this paper a stereo algorithm suitable for implementation on commodity graphics hardware is presented. This is important since it allows to free up the main processor for other...
Ruigang Yang, Marc Pollefeys
CVPR
2006
IEEE
14 years 11 months ago
Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding
This paper presents a new volumetric stereo algorithm to reconstruct the 3D shape of an arbitrary object. Our method is based on finding the minimum cut in an octahedral graph str...
Alexander Hornung, Leif Kobbelt
ICCV
2005
IEEE
14 years 11 months ago
Structured Light in Scattering Media
Virtually all structured light methods assume that the scene and the sources are immersed in pure air and that light is neither scattered nor absorbed. Recently, however, structur...
Srinivasa G. Narasimhan, Shree K. Nayar, Bo Sun, S...
ECCV
2002
Springer
14 years 11 months ago
Multi-camera Scene Reconstruction via Graph Cuts
We address the problem of computing the 3-dimensional shape of an arbitrary scene from a set of images taken at known viewpoints. Multi-camera scene reconstruction is a natural gen...
Vladimir Kolmogorov, Ramin Zabih
ICCV
2003
IEEE
14 years 11 months ago
Multiview Reconstruction of Space Curves
Is the real problem in resolving correspondence using current stereo algorithms the lack of the "right" matching criterion? In studying the related task of reconstructin...
Fredrik Kahl, Jonas August