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ICPR
2000
IEEE
14 years 10 months ago
Winner-Update Algorithm for Nearest Neighbor Search
This paper presents an algorithm, called the winnerupdate algorithm, for accelerating the nearest neighbor search. By constructing a hierarchical structure ,for each feature point...
Yong-Sheng Chen, Yi-Ping Hung, Chiou-Shann Fuh
ICPR
2000
IEEE
14 years 10 months ago
Sign of Gaussian Curvature from Eigen Plane Using Principal Components Analysis
This paper describes a new method to recover the sign of the local Gaussian curvature at each point on the visible surface of a 3-D object. Multiple (p > 3) shaded images are a...
Shinji Fukui, Yuji Iwahori, Akira Iwata, Robert J....
ICPR
2000
IEEE
14 years 10 months ago
Constructing Finite State Machines for Fast Gesture Recognition
This paper proposes an approach to 2D gesture recognition that models each gesture as a Finite State Machine (FSM) in spatial-temporal space. The model construction works in a sem...
Pengyu Hong, Thomas S. Huang, Matthew Turk
ICPR
2000
IEEE
14 years 10 months ago
EPI Analysis of Omni-Camera Image
This paper describes an efficient method to obtain 3D information from omni images using EPI analysis. Two types of omni cameras are employed to make a spatio-temporal volume, whi...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
ICPR
2000
IEEE
14 years 10 months ago
Self-Calibration of a Stereo Rig in a Planar Scene by Data Combination
We present a very simple and effective method for eliminating the degeneracy inherent in a planar scene, and demonstrate its performance in a useful application -- that of binocul...
Joss Knight, Ian D. Reid