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CGF
1999
125views more  CGF 1999»
13 years 7 months ago
Partitioning and Handling Massive Models for Interactive Collision Detection
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
JNS
2010
61views more  JNS 2010»
13 years 6 months ago
Validity and Failure of the Boltzmann Approximation of Kinetic Annihilation
This paper introduces a new method to show the validity of a continuum description for the deterministic dynamics of many interacting particles. Here the many particle evolution is...
Karsten Matthies, Florian Theil
ISPASS
2008
IEEE
14 years 2 months ago
Pinpointing and Exploiting Opportunities for Enhancing Data Reuse
—The potential for improving the performance of data-intensive scientific programs by enhancing data reuse in cache is substantial because CPUs are significantly faster than me...
Gabriel Marin, John M. Mellor-Crummey
CVPR
2010
IEEE
14 years 1 months ago
Latent Hierarchical Structural Learning for Object Detection
We present a latent hierarchical structural learning method for object detection. An object is represented by a mixture of hierarchical tree models where the nodes represent objec...
Leo Zhu, Yuanhao Chen, Antonio Torralba, Alan Yuil...
MOBICOM
2000
ACM
13 years 12 months ago
A scalable location service for geographic ad hoc routing
GLS is a new distributed location service which tracks mobile node locations. GLS combined with geographic forwarding allows the construction of ad hoc mobile networks that scale ...
Jinyang Li, John Jannotti, Douglas S. J. De Couto,...