Approaches to reasoning about knowledge in imperfect information games typically involve an exhaustive description of the game, the dynamics characterized by a tree and the incomp...
In this paper, we study a particular subclass of partially observable models, called quasi-deterministic partially observable Markov decision processes (QDET-POMDPs), characterize...
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...
Appearance-based localization compares the current image taken from a robot's camera to a set of pre-recorded images in order to estimate the current location of the robot. S...
Many methods for quantitative structure-activity relationships (QSARs) deliver point estimates only, without quantifying the uncertainty inherent in the prediction. One way to qua...