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CONCUR
2007
Springer
14 years 2 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
IROS
2006
IEEE
144views Robotics» more  IROS 2006»
14 years 1 months ago
Estimating Probability Distribution with Q-learning for Biped Gait Generation and Optimization
— A new biped gait generation and optimization method is proposed in the frame of Estimation of Distribution Algorithms (EDAs) with Q-learning method. By formulating the biped ga...
Lingyun Hu, Changjiu Zhou, Zengqi Sun
ACOM
2006
Springer
14 years 1 months ago
Experiments in Selective Overhearing of Hierarchical Organizations
Abstract. Lately, overhearing has gained interest in monitoring multi-agent settings. Previous investigations provided an extensive set of techniques using overhearing. However, mo...
Gery Gutnik, Gal A. Kaminka
ICNP
2005
IEEE
14 years 1 months ago
Priority Pricing in Utility Fair Networks
This paper deals with a new pricing approach in utility fair networks, where the user’s application is associated with a utility function. We allow users to have concave as well...
Tobias Harks, Tobias Poschwatta
WECWIS
2005
IEEE
143views ECommerce» more  WECWIS 2005»
14 years 1 months ago
A Groves Mechanism Approach to Decentralized Design of Supply Chains
In this paper, a generic optimization problem arising in supply chain design is modeled in a game theoretic framework and solved as a decentralized problem using a mechanism desig...
Dinesh Garg, Yadati Narahari, Earnest Foster, Deva...