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AVI
2006
15 years 5 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
119
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CSREASAM
2006
15 years 5 months ago
A Visual Environment for Characterization of State Changes in Computer Systems
: Traditional state modeling techniques have several limitations. One of these is the reduced ability to model a large number of variables simultaneously. Another limitation is tha...
Gregory Vert, Sergiu M. Dascalu, Frederick C. Harr...
124
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NIPS
1998
15 years 5 months ago
Fisher Scoring and a Mixture of Modes Approach for Approximate Inference and Learning in Nonlinear State Space Models
We present Monte-Carlo generalized EM equations for learning in nonlinear state space models. The dif
Thomas Briegel, Volker Tresp
126
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SIAMCO
2000
76views more  SIAMCO 2000»
15 years 3 months ago
Pursuit Differential Games with State Constraints
We prove the existence of a value for pursuit games with state-constraints. We also prove that this value is lower semi-continuous. R
Pierre Cardaliaguet, Marc Quincampoix, Patrick Sai...
139
Voted
TASLP
2002
96views more  TASLP 2002»
15 years 3 months ago
MAP speaker adaptation of state duration distributions for speech recognition
This paper presents a framework for maximum a posteriori (MAP) speaker adaptation of state duration distributions in hidden Markov models (HMM). Four key issues of MAP estimation, ...
Néstor Becerra Yoma, Jorge Silva Sán...