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HCI
2009
15 years 1 months ago
Responding to Learners' Cognitive-Affective States with Supportive and Shakeup Dialogues
This paper describes two affect-sensitive variants of an existing intelligent tutoring system called AutoTutor. The new versions of AutoTutor detect learners' boredom, confusi...
Sidney K. D'Mello, Scotty D. Craig, Karl Fike, Art...
120
Voted
TSP
2011
104views more  TSP 2011»
14 years 11 months ago
Decentralized Particle Filter With Arbitrary State Decomposition
—In this paper, a new particle filter (PF) which we refer to as the decentralized PF (DPF) is proposed. By first decomposing the state into two parts, the DPF splits the filte...
Tianshi Chen, Thomas B. Schön, Henrik Ohlsson...
154
Voted
TSP
2011
197views more  TSP 2011»
14 years 11 months ago
Group Object Structure and State Estimation With Evolving Networks and Monte Carlo Methods
—This paper proposes a technique for motion estimation of groups of targets based on evolving graph networks. The main novelty over alternative group tracking techniques stems fr...
Amadou Gning, Lyudmila Mihaylova, Simon Maskell, S...
SIAMADS
2010
97views more  SIAMADS 2010»
14 years 10 months ago
Localized States in a Model of Pattern Formation in a Vertically Vibrated Layer
Abstract. We consider a novel asymptotic limit of model equations proposed to describe the formation of localized states in a vertically vibrated layer of granular material or visc...
J. H. P. Dawes, S. Lilley
TCIAIG
2010
14 years 10 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang