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VL
2002
IEEE
124views Visual Languages» more  VL 2002»
15 years 9 months ago
Supporting the Construction of Real World Interfaces
In recent years, real world objects have been used to reflect information previously shown on the computer screen. While most earlier efforts have required significant developer...
D. Scott McCrickard, David Wrighton, Dillon Busser...
DFG
2001
Springer
15 years 9 months ago
Interactive medical 3D-simulations by means of stereoscopy and standard hardware
: Using stereo-3D hardware in its different solutions is not new, but most available applications use these Hardware only for a better visualization of 3d-reconstructions. It is an...
Kay Melzer, Hans-Gerd Lipinski, Dietrich H. W. Gr&...
SIGGRAPH
1999
ACM
15 years 8 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
VRML
1998
ACM
15 years 8 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
ICDAR
1997
IEEE
15 years 8 months ago
The Function of Documents
The purpose of a document is to facilitate the transfer of information from its author to its readers. It is the author’s job to design the document so that the information it c...
David S. Doermann, Azriel Rosenfeld, Ehud Rivlin
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