The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
Real-world, multiple-typed objects are often interconnected, forming heterogeneous information networks. A major challenge for link-based clustering in such networks is its potent...
Classical linear wavelet representations of images have the drawback that they are not well-suited to represent edge information. To overcome this problem, nonlinear multiresoluti...
A layered method is presented in this paper to resolve the visibility problem in depth image-based rendering. A novel three-layer representation for each reference view, i.e. the ...
The aim of reflection synthesis of inserted objects is to generate reflections which would be seen by the same camera capturing the target scene and be reflected by the true refle...