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ISVC
2005
Springer
14 years 1 months ago
Structural and Textural Skeletons for Noisy Shapes
The extraction of consistent skeletons in the presence of boundary noise is still a problem for most skeletonization algorithms. Many suppress skeletons associated with boundary pe...
Wooi-Boon Goh, Kai-Yun Chan
ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
ICVGIP
2008
13 years 9 months ago
Object Category Recognition with Projected Texture
Recognition of object categories from their images is extremely challenging due to the large intra-class variations, and variations in pose, illumination and scale, in addition to...
Avinash Sharma, Anoop M. Namboodiri
ICIP
2007
IEEE
14 years 9 months ago
Super-Resolved Facial Texture Under Changing Pose and Illumination
In this paper, we propose a method to incrementally superresolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illumin...
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy Chow...

Tutorial
2031views
15 years 2 months ago
Gradient Domain Manipulation Techniques in Vision and Graphics
The last decade has seen a tremendous interest in gradient domain manipulation techniques for applications in vision and graphics including retinex, high dynamic range (HDR) tone m...
Amit Agrawal and Ramesh Raskar