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» The Three Dimensional Logic Engine
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SIGGRAPH
1995
ACM
13 years 10 months ago
Automatic reconstruction of surfaces and scalar fields from 3D scans
We present an efficient and uniform approach for the automatic reconstruction of surfaces of CAD (computer aided design) models and scalar fields defined on them, from an unorg...
Chandrajit L. Bajaj, Fausto Bernardini, Guoliang X...
IE
2007
13 years 8 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
VIP
2001
13 years 8 months ago
Avatars: A Shifting Interaction
The intersection of theatre-performance, design, and informatics is a fertile area for a broader understanding of the possible design and interaction between people and avatars in...
Kristine Deray
WOTUG
2007
13 years 7 months ago
A Process-Oriented Architecture for Complex System Modelling
Abstract. A fine-grained massively-parallel process-oriented model of platelets (potentially artificial) within a blood vessel is presented. This is a CSP inspired design, expres...
Carl G. Ritson, Peter H. Welch
SIAMIS
2011
12 years 9 months ago
On the Illumination Invariance of the Level Lines under Directed Light: Application to Change Detection
We analyze the illumination invariance of the level lines of an image. We show that if the scene surface has Lambertian reflectance and the light is directed, then a necessary and...
Pierre Weiss, Alexandre Fournier, Laure Blanc-F&ea...