In high energy physics, bioinformatics, and other disciplines, we encounter applications involving numerous, loosely coupled jobs that both access and generate large data sets. So...
The distributed constraint satisfaction problem (CSP) is a general formalization used to represent problems in distributed multi-agent systems. To deal with realistic problems, mu...
Designing distributed real-time systems as being composed of communicating objects offers many advantages with respect to modularity and extensibility of these systems. However, d...
We propose and evaluate a model for controlling infection patterns defined over rounds or real time in a gossipbased protocol using adaptive fanout. We model three versions of go...
Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....