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TARK
2009
Springer
14 years 3 months ago
Program equilibria and discounted computation time
Tennenholtz (GEB 2004) developed Program Equilibrium to model play in a finite twoplayer game where each player can base their strategy on the other player’s strategies. Tennen...
Lance Fortnow
ISWC
2002
IEEE
14 years 1 months ago
VizWear-Active: Towards a Functionally-Distributed Architecture for Real-Time Visual Tracking and Context-Aware UI
VizWear-Active is a wearable active vision system for distributed computing environments. It consists of wearable and infrastructure-side modules that autonomously and cooperative...
Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue
RTSS
2005
IEEE
14 years 2 months ago
Event Count Automata: A State-Based Model for Stream Processing Systems
Recently there has been a growing interest in models and methods targeted towards the (co)design of stream processing applications; e.g. those for audio/video processing. Streams ...
Samarjit Chakraborty, Linh T. X. Phan, P. S. Thiag...
DEBS
2010
ACM
13 years 10 months ago
An RFID architecture based on an event-oriented component model
In this paper we present a modular, flexible and extensible RFID middleware architecture. The functionalities needed by an RFID middleware are already well studied, also there exi...
Gabriel Pedraza, Issac García, Bassem Debba...
ICPP
2007
IEEE
14 years 2 months ago
Architectural Challenges in Memory-Intensive, Real-Time Image Forming
The real-time image forming in future, high-end synthetic aperture radar systems is an example of an application that puts new demands on computer architectures. The initial quest...
Anders Ahlander, H. Hellsten, K. Lind, J. Lindgren...