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FPLAY
2008
13 years 9 months ago
Flow and immersion in first-person shooters: measuring the player's gameplay experience
Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
Lennart Nacke, Craig A. Lindley
USENIX
2001
13 years 9 months ago
Scalable Linux Scheduling
For most of its existence, Linux has been used primarily as a personal desktop operating system. Yet, in recent times, its use as a cost-efficient alternative to commercial operat...
Stephen Molloy, Peter Honeyman
ICPR
2004
IEEE
14 years 8 months ago
Biometrics: A Grand Challenge
Reliable person recognition is an important problem in diverse businesses. Biometrics, recognition based on distinctive personal traits, has the potential to become an irreplaceab...
Anil K. Jain, Sharath Pankanti, Salil Prabhakar, L...
ECCV
2004
Springer
14 years 28 days ago
Biometric Sensor Interoperability: A Case Study in Fingerprints
The problem of biometric sensor interoperability has received limited attention in the literature. Most biometric systems operate under the assumption that the data (viz., images) ...
Arun Ross, Anil K. Jain
WWW
2009
ACM
14 years 8 months ago
Matchbox: large scale online bayesian recommendations
We present a probabilistic model for generating personalised recommendations of items to users of a web service. The Matchbox system makes use of content information in the form o...
David H. Stern, Ralf Herbrich, Thore Graepel