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SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
SIGIR
2006
ACM
14 years 2 months ago
AggregateRank: bringing order to web sites
Since the website is one of the most important organizational structures of the Web, how to effectively rank websites has been essential to many Web applications, such as Web sear...
Guang Feng, Tie-Yan Liu, Ying Wang, Ying Bao, Zhim...
SIGIR
2006
ACM
14 years 2 months ago
You are what you say: privacy risks of public mentions
In today’s data-rich networked world, people express many aspects of their lives online. It is common to segregate different aspects in different places: you might write opinion...
Dan Frankowski, Dan Cosley, Shilad Sen, Loren G. T...
SIGIR
2006
ACM
14 years 2 months ago
Unifying user-based and item-based collaborative filtering approaches by similarity fusion
Memory-based methods for collaborative filtering predict new ratings by averaging (weighted) ratings between, respectively, pairs of similar users or items. In practice, a large ...
Jun Wang, Arjen P. de Vries, Marcel J. T. Reinders
SOUPS
2006
ACM
14 years 2 months ago
Seeing further: extending visualization as a basis for usable security
The focus of our approach to the usability considerations of privacy and security has been on providing people with information they can use to understand the implications of thei...
Jennifer Ann Rode, Carolina Johansson, Paul DiGioi...
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