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DAGM
2003
Springer
14 years 1 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
DIGITALCITIES
2003
Springer
14 years 1 months ago
Activities and Technologies in Digital City Kyoto
We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shopping, busines...
Toru Ishida
ECOOP
2003
Springer
14 years 1 months ago
LeakBot: An Automated and Lightweight Tool for Diagnosing Memory Leaks in Large Java Applications
Despite Java’s automatic reclamation of memory, memory leaks remain an important problem. For example, we frequently encounter memory leaks that cause production servers to crash...
Nick Mitchell, Gary Sevitsky
FCT
2003
Springer
14 years 1 months ago
Graph Searching, Elimination Trees, and a Generalization of Bandwidth
The bandwidth minimization problem has a long history and a number of practical applications. In this paper we introduce a natural extension of bandwidth to partially ordered layo...
Fedor V. Fomin, Pinar Heggernes, Jan Arne Telle
GECCO
2003
Springer
137views Optimization» more  GECCO 2003»
14 years 1 months ago
The Spatially-Dispersed Genetic Algorithm
Abstract. Spatially structured population models improve the performance of genetic algorithms by assisting the selection scheme in maintaining diversity. A significant concern wi...
Grant Dick
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