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» The Use of Dense Stereo Range Data in Augmented Reality
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3DIM
2007
IEEE
14 years 1 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
ICCV
2011
IEEE
12 years 7 months ago
DTAM: Dense Tracking and Mapping in Real-Time
DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies ov...
Richard A. Newcombe, Steven Lovegrove, Andrew J. D...
CGF
2008
101views more  CGF 2008»
13 years 7 months ago
Stereo Light Probe
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
ICIAR
2010
Springer
14 years 4 days ago
Real-Time Scale Invariant 3D Range Point Cloud Registration
Abstract. Stereo cameras, laser rangers and other time-of-flight ranging devices are utilized with increasing frequency as they can provide information in the 3D plane. The abilit...
Anuj Sehgal, Daniel Cernea, Milena Makaveeva
ICCV
2007
IEEE
14 years 9 months ago
Non-rigid Photometric Stereo with Colored Lights
We present an algorithm and the associated capture methodology to acquire and track the detailed 3D shape, bends, and wrinkles of deforming surfaces. Moving 3D data has been diffi...
Björn Stenger, Carlos Hernández, Gabri...