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CGI
2001
IEEE
13 years 11 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
CHI
2003
ACM
14 years 7 months ago
Social regulation in virtual spaces
The described dissertation focuses on social regulation of user behavior within virtual social spaces. A multi-year field study of two fantasy-based game MUDs (multi-user dungeons...
Jack Muramatsu
WSCG
2000
97views more  WSCG 2000»
13 years 8 months ago
Human Movement Instruction System that Utilizes Avatar Overlays Using Stereoscopic Images
In the Mixed Reality environment that combines the real world and the virtual world it is important to control the 'place' that comprises both real and virtual objects. ...
Masayuki Ihara, Yoshihiro Shimada, Kenichi Kida, S...
ICRA
2000
IEEE
141views Robotics» more  ICRA 2000»
13 years 12 months ago
A Human-Robot Interface Using an Interactive Hand Pointer that Projects a Mark in the Real Work Space
A human-robot interface system is under development that takes into account the exibility of the DigitalDesk approach. The prototype consists of a projector subsystem for informa...
Shin Sato, Shigeyuki Sakane
IVA
2007
Springer
14 years 1 months ago
Implicit Training of Virtual Agents
This paper provides a brief overview of an implicit training method used for teaching autonomous agents to represent humans in 3D Virtual Worlds without any explicit training effo...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...