Sciweavers

3487 search results - page 585 / 698
» The Virtual Design Team
Sort
View
SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
14 years 10 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
SIGMOD
2007
ACM
132views Database» more  SIGMOD 2007»
14 years 10 months ago
A dynamic and flexible sensor network platform
SwissQM is a novel sensor network platform for acquiring data from the real world. Instead of statically hand-crafted programs, SwissQM is a virtual machine capable of executing b...
Donald Kossmann, Gustavo Alonso, Jan S. Rellermeye...
ICCAD
2007
IEEE
137views Hardware» more  ICCAD 2007»
14 years 7 months ago
Combining static and dynamic defect-tolerance techniques for nanoscale memory systems
Abstract— Nanoscale technology promises dramatically increased device density, but also decreased reliability. With bit error rates projected to be as high as 10%, designing a us...
Susmit Biswas, Gang Wang, Tzvetan S. Metodi, Ryan ...
SOSP
2009
ACM
14 years 7 months ago
ODR: output-deterministic replay for multicore debugging
Reproducing bugs is hard. Deterministic replay systems address this problem by providing a high-fidelity replica of an original program run that can be repeatedly executed to zer...
Gautam Altekar, Ion Stoica
CHI
2010
ACM
14 years 5 months ago
Tangible video bubbles
We introduce the Tangible Video Bubbles, a new videobased drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for children...
Kimiko Ryokai, Hayes Raffle, Hiroshi Horii, Yotam ...