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COMPUTING
2007
101views more  COMPUTING 2007»
13 years 10 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
COMPUTER
1998
68views more  COMPUTER 1998»
13 years 9 months ago
Making Network Interfaces Less Peripheral
Much of a computer’s value depends on how well it interacts with networks. To enhance this value, designers must improve the performance of networks delivered to users. Fortunat...
Shubhendu S. Mukherjee, Mark D. Hill
TPDS
2002
198views more  TPDS 2002»
13 years 9 months ago
Orthogonal Striping and Mirroring in Distributed RAID for I/O-Centric Cluster Computing
This paper presents a new distributed disk-array architecture for achieving high I/O performance in scalable cluster computing. In a serverless cluster of computers, all distribute...
Kai Hwang, Hai Jin, Roy S. C. Ho
SECON
2010
IEEE
13 years 7 months ago
iPoint: A Platform-Independent Passive Information Kiosk for Cell Phones
We introduce iPoint, a passive device that can interact and deliver information to virtually any mobile phone equipped with a WiFi network interface and a camera. The iPoint does n...
Hooman Javaheri, Guevara Noubir
AIIDE
2008
14 years 7 days ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...