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CONCURRENCY
2010
127views more  CONCURRENCY 2010»
13 years 9 months ago
Formation of virtual organizations in grids: a game-theoretic approach
Applications require the composition of resources to execute in a grid computing environment. The Grid Service Providers (GSPs), the owners of the computational resources, must for...
Thomas E. Carroll, Daniel Grosu
ASPLOS
2012
ACM
12 years 5 months ago
DejaVu: accelerating resource allocation in virtualized environments
Effective resource management of virtualized environments is a challenging task. State-of-the-art management systems either rely on analytical models or evaluate resource allocati...
Nedeljko Vasic, Dejan M. Novakovic, Svetozar Miuci...
TVCG
2012
182views Hardware» more  TVCG 2012»
12 years 3 days ago
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
14 years 2 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
14 years 1 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges