Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
This paper describes the Virtual Synergy interface, which combines a three dimensional graphical interface with physical robots to allow for collaboration among multiple human res...
Sheila Tejada, Andrew Cristina, Priscilla Goodwyne...
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
The current research sought to construct a computational model of human navigation for virtual three dimensional environments. The model was implemented within the ACT-R cognitive ...
Mark D. Thomas, Daniel W. Carruth, Bryan Robbins, ...
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...