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ECRA
2002
180views more  ECRA 2002»
13 years 7 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
IUI
2004
ACM
14 years 25 days ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
IUI
2004
ACM
14 years 25 days ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
CCIA
2007
Springer
14 years 1 months ago
Completing the Virtual Analogy of Real Institutions via iObjects
Electronic Institutions are regulated environments populated by autonomous software agents that perform tasks on behalf of users. 3D Electronic Institutions extend EI with 3D Virt...
Inmaculada Rodríguez, Maria Salamó, ...
IAT
2010
IEEE
13 years 5 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan