Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
Abstract. The paper examines the impact of ICT on students learning experiences and opportunities offered by virtual learning environment as an integral part of traditional learnin...
Abstract—This article describes a distributed classroom experiment carried out by five universities in the US and Europe at the beginning of 2007. This experiment was motivated ...
Andrei Hutanu, Ravi Paruchuri, Daniel Eiland, Milo...
Abstract. To enable an online virtual university, a learning environment covering the entire spectrum of the learning and management process is required. However, constructing such...
This paper presents a JavaBeans framework that supports real-time synchronous collaborative applications. We contribute a generic collaboration bus as an enabling virtual "ch...