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» The Virtuality and Reality of Augmented Reality
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WSC
2000
15 years 7 months ago
Avatar kinematics modeling for telecollaborative virtual environments
This paper introduced the application of a more efficient mathematical representation of the kinematics of avatars, or digital human beings, in telecollaborative virtual reality e...
Cristian Luciano, Pat Banerjee
IWANN
2009
Springer
16 years 24 days ago
Asynchronous Brain-Computer Interface to Navigate in Virtual Environments Using One Motor Imagery
A Brain-Computer Interface (BCI) application focused on the control of a wheelchair must consider the danger which a wrong command would involve in a real situation. Virtual realit...
Francisco Velasco-Álvarez, Ricardo Ron-Ange...
HAPTICS
2008
IEEE
16 years 21 days ago
Does Judgement of Haptic Virtual Texture Roughness Scale Monotonically with Lateral Force Modulation?
Abstract. We describe experiments that compared the perceived relative roughness of textured virtual walls synthesized with an accurately controlled haptic interface. Texture was m...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
IDS
1994
128views Database» more  IDS 1994»
15 years 10 months ago
Virtual Environments for Data Sharing and Visualisation - Populated Information Terrains
The Concept of Populated Information Terrains (PITS) aims to extend database technology with key ideas from the new fields of Virtual Reality (VR) and Computer Supported Cooperativ...
Steve Benford, John A. Mariani
SIGGRAPH
1993
ACM
15 years 10 months ago
Autocalibration for virtual environments tracking hardware
We describe two instances in which precise mechanical calibration of virtual environments equipment has been replaced by automated algorithmic calibration through software that en...
Stefan Gottschalk, John F. Hughes