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» The Virtuality and Reality of Augmented Reality
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VR
2003
IEEE
164views Virtual Reality» more  VR 2003»
15 years 11 months ago
VIS-Tracker: A Wearable Vision-Inertial Self-Tracker
We present a demonstrated and commercially viable self-tracker, using robust software that fuses data from inertial and vision sensors. Compared to infrastructurebased trackers, s...
Eric Foxlin, Leonid Naimark
VR
2003
IEEE
128views Virtual Reality» more  VR 2003»
15 years 11 months ago
Maintaining Usability During 3D Placement Despite Delay
This paper describes an experimental investigation into the relationship of delay to user performance in 3D object placement. In the first experiment, 10 participants performed a ...
Benjamin Watson, Neff Walker, Peter Woytiuk, Willi...
NEUROSCIENCE
2001
Springer
15 years 10 months ago
Modularity and Specialized Learning: Mapping between Agent Architectures and Brain Organization
This volume is intended to help advance the field of artificial neural networks along the lines of complexity present in animal brains. In particular, we are interested in examin...
Joanna Bryson, Lynn Andrea Stein
VRST
1999
ACM
15 years 10 months ago
Navigating through sparse views
This paper presents an image-based walkthrough technique where reference images are sparsely sampled along a path. The technique relies on a simple user interface for rapid modeli...
Shachar Fleishman, Baoquan Chen, Arie E. Kaufman, ...
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
15 years 10 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...