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» The Virtuality and Reality of Augmented Reality
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UIST
1996
ACM
15 years 10 months ago
The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR
The Go-Go immersive interaction technique uses the metaphor of interactively growing the user's arm and non-linear mapping for reaching and manipulating distant objects. Unli...
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst...
CGI
2000
IEEE
15 years 9 months ago
Molecular Dynamics Visualization with XML and VRML
A new Extensible Markup Language (XML) application, Molecular Dynamics Language (MoDL) has been developed. MoDL provides a simple, but powerful tool for molecular dynamics visuali...
B. Arun, V. Chandru, A. D. Ganguly, Swami Manohar
IJCAI
2001
15 years 7 months ago
Modularity and Design in Reactive Intelligence
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
Joanna Bryson, Lynn Andrea Stein
ROBOTICA
2006
132views more  ROBOTICA 2006»
15 years 6 months ago
Human arm kinematics for robot based rehabilitation
The paper considers a technique for computation of the inverse kinematic model of the human arm for robot based rehabilitation that uses measurements of the hand position and orie...
Matjaz Mihelj
150
Voted
CHI
2009
ACM
16 years 6 months ago
WUW - wear Ur world: a wearable gestural interface
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out in...
Pranav Mistry, Pattie Maes, Liyan Chang