This article deals with 3D-face model and 3D-pose extraction from a small set of couples of 2D-3D correspondingpoints. Major drawbacks of current 3D model extraction solutions are...
We present a method that unifies tracking and video content recognition with applications to Mobile Augmented Reality (MAR). We introduce the Radial Gradient Transform (RGT) and ...
Gabriel Takacs, Vijay Chandrasekhar, Sam Tsai, Dav...
In this paper, we introduce a novel interface, the Tangible Spin Cube, for experiencing a 3D ring menu in real space. It enables a tangible object-referenced 3D ring menu and its ...
In the context of tangibility, mobile phones are rapidly becoming sensor-rich handheld computers with the potential to take better advantage of our physical capabilities and our l...
This paper presents a novel algorithm for online structure and motion estimation. The algorithm works for general camera models and minimizes object space error, it does not rely ...