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» The Virtuality and Reality of Augmented Reality
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VRML
1998
ACM
14 years 10 days ago
Building OpenWorlds
This paper discusses the history and design decisions behind OpenWorlds, the first C++ toolkit for VRML 2.0 integration. OpenWorlds is a highly extensible set of libraries which s...
Paul J. Diefenbach, Prakash Mahesh, Daniel Hunt
DSVIS
2006
Springer
13 years 11 months ago
Rapid User-Centred Evaluation for Context-Aware Systems
This paper describes a platform for the user-centred design and evaluation of adaptive, context-aware services in the wireless, mobile and pervasive computing markets. It focuses o...
Eleanor O'Neill, David Lewis, Kris McGlinn, Simon ...
EDUTAINMENT
2006
Springer
13 years 11 months ago
Supporting the Development of Interactive Storytelling Skills in Teenagers
In this paper, we discuss the development of young people's interactive storytelling skills within a game creation environment. We describe the Gamemaker workshop series, in w...
Judy Robertson, Judith Good
MICAI
2000
Springer
13 years 11 months ago
Detection and Tracking of Facial Features in Video Sequences
This work presents a real time system for detection and tracking of facial features in video sequences. Such system may be used in visual communication applications, such as teleco...
Rogério Schmidt Feris, Teófilo Em&ia...
COSIT
2007
Springer
103views GIS» more  COSIT 2007»
13 years 10 months ago
Scale-Dependent Simplification of 3D Building Models Based on Cell Decomposition and Primitive Instancing
Abstract. The paper proposes a novel approach for a scale-dependent geometric simplification of 3D building models that are an integral part of virtual cities. In contrast to real-...
Martin Kada