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» The Virtuality and Reality of Augmented Reality
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CCCG
1998
13 years 9 months ago
A modified longest side bisection triangulation
Fast and efficient exploration of large terrains in a virtual reality manner requires different levels of detail to speedup processing of terrain parts in background. Thus, the tr...
Christoph Stamm, Stephan Eidenbenz, Renato Pajarol...
VDB
1998
275views Database» more  VDB 1998»
13 years 9 months ago
Building Metaphors for Supporting User Interaction with Multimedia Databases
In this paper we discuss how metaphors for supporting user interaction with multimedia databases can be automatically generated. The work presented is a further step in the develo...
Maria Francesca Costabile, Donato Malerba, Matthia...
IJVR
2006
166views more  IJVR 2006»
13 years 8 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
JSW
2008
145views more  JSW 2008»
13 years 8 months ago
Analysis and Visualization of Gene Expressions and Protein Structures
This paper describes a web-based interactive framework for the analysis and visualization of gene expressions and protein structures. The formulation of the proposed framework was ...
Ashraf S. Hussein
ERCIM
2007
124views more  ERCIM 2007»
13 years 7 months ago
Cancer Treatment Planning with Grid-Based Technology
sented by abstract mathematical structures, and visualization is used to convert these into pictures. At the core of every simulation is a mathematical model that is evaluated by a...
Robert G. Belleman, Michael Scarpa, Bram Stolk