Developing user interfaces for a heterogeneous environment is a difficult challenge. Partial distribution of the user interface is an event harder one. Specifically providing de...
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
In this paper, we describe SGSDesigner, the ODESGS Environment user interface. ODESGS Environment (the realization of the ODESGS Framework [1]) is an environment for supporting bo...
This paper provides an overview of important software engineering research issues related to the development of applications that run on mobile devices. Among the topics are devel...
Single-user, desktop-based computer applications are pervasive in our daily lives and work. The prospect of using these applications with innovative interaction systems, like mult...