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» The Web of Augmented Physical Objects
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IUI
2000
ACM
14 years 3 months ago
Requirements elicitation for an intelligent software test environment for the physically challenged
This paper is about the elicitation of the requirements for an intelligent interface for a software test development environment that will accommodate the physically challenged (P...
Warren Moseley
TSMC
2010
13 years 5 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
IJWIS
2006
87views more  IJWIS 2006»
13 years 11 months ago
Systematic Development of Physical Hypermedia Applications
Abstract. In this paper we present a model-based approach for the development of physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digita...
Cecilia Challiol, Gustavo Rossi, Silvia E. Gordill...
ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
14 years 3 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...
ACMACE
2005
ACM
14 years 4 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...